Flash: Ape Physics

September 21st, 2007

I have been experimenting with the new and still in development, not to mention very interesting, technology called Ape Physics. I am still very early into the process of figuring out what exactly I can do, and what I can’t, but I thought I would post a small example of what exactly it can do. Basically it gives me the ability to add physics to my programs with out doing all the grunt work, which is a mathematics nightmare.

So this is really just a tiny demonstration, but I wanted to share with you what I have being doing. So what do I do with this next? Well, I will be attempting to hook it up to my sound visualizer application, so that multiple spheres are pushed out from the center based on the audio information, and the physics will try to pull it back in. If all goes well with that, I will then attempt to push it further by putting that into 3D space with the Papervision3D technology I have been work with lately as well.

Stay tuned!

See Ape Physics Here

Screen shot of ape flash program

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off the grid.